Sarah retrieves my grandmother’s bracelets from a storage bin. Large colored plastics — the “costume jewelry” equivalent of the donuts from our daughter Frankie’s Fisher-Price donut toys. Frankie plays with these bracelets that belonged to my Nani. She holds them, admires them one by one. The persistence of Nani’s spirit in our lives gives me joy. A friend calls these final weeks of each semester “grading jail,” days busied reading students’ essays and assigning final grades. If it’s a sentence, let us bear it lightly. Such has been my motto. “Grade fairly and kindly, as would a ‘sharer’ — so that we may enjoy our well-earned break.” The break, of course, is not truly a break. One continues to work, plotting the semester ahead. And perhaps, too, beyond that, a new course for next school-year, on “portal fantasies” and magic. A former student who majored in game design complains that Cyberpunk 2077 was released too soon. “Despite seven years in production, and ‘patches’ to improve textures,” say the players, “the game is a disappointment.” “Well okay then,” replies my alias, the “Uncle Matt” character from Fraggle Rock. “By alternate paths,” he says, “we’ve arrived to an agreement. Shitty cyberpunk is what capitalist realism gets us. Let us try our hand, then, at something else.” I imagine that means authoring a program or script other than the capitalist-realist one we’ve been given. At the very least it means “shaping change,” as Lauren Oya Olamina counsels in her Earthseed religion’s “Books of the Living.” Weave fate toward a near-future other than the ones imagined by the cyberpunks.