Wednesday December 13, 2017

Does it help? Does growth occur when subjects reexamine their origins? Their earliest fears, for instance? Reality says, “Follow the signal! Create a new world.” Beautiful old decrepit landscapes, abandoned train tracks. Consciousness imagines itself occupying other identities. Matter, form, laws, energy. We know ourselves only in the midst of higher and lower orders of being. We play games and hope to attract others to join us. Utopia is a place where we all descend into our own mazes, families of selves who improvise being in keeping with the teachings of the Emerald Tablet or Tabula Smaragdina. Another afternoon, another walk timed to the sun’s descent. Pine needle arrangements on a piece of blacktop. I know not why the sky is so gray, but I like it. Gusts of wind lift ends of ribbons tied to trunks of trees. Heads lift, too, with help from Asheville, NC improv duo LULO.

The day starts to stack up, one stimulating experience after another. Everything creator David O’Reilly supplies a brain-busting animated short called RGB XYZ.

I experience a confusion of levels, political reality seeming a mere myth-performance atop an abyss. Imagine this abyss as an infinitely large room, where Left, traveling through a wormhole in space-time, comes out Right, time an eternal beast one can’t defeat. We are only ever here and now, even when compelled to bring growth and wealth to the owners of capital. Yet we puzzle over our origins and seek purpose. There are no truths, just stories. And presumably bodies. I lose myself amidst a collapse of images and memories. Some shifting space of menace. And then, like that, I can breathe again. Montage transmits a composite of synoptic slices of a person’s narrative arc so as to prompt recognition of archetypes. The composite governor, Zhuangzi, drives paradoxes into the grammar of reason. Noise enters the oikos through the psyche. Of course it does, we add: the future self who at other times plays the part of the Big Other, commands it.

Tuesday December 12, 2017

My countrymen turn to one another. “Is this the apocalypse?” they ask. “I thought it would be a bit louder.” They see the world entranced, fragmentary mirror images morphing and quivering as in a kaleidoscope. Observation of beautiful forms. Symmetry is a special kind of doubling. The repetition begins at an imaginary center point. “Somehow it’s all connected,” we tell ourselves. We just don’t know how. We need keys to unlock other parts of the game-board. Study maps, search for Ariadne’s thread. Do we wish to escape our prison, or do we wish to know ourselves to be bound to a plan, our every step designed? All I know is, 4:20 comes around and it’s like I’ve leapt levels. The mind-world is mine to do with as I please, or so it seems, the object-world confronting me but for money like a floor laid out with puzzle pieces and Legos, or like a playroom, an amusement park from my youth. Or better yet: a forest or a beach or a library. As part of me rejoices, however, another part of weeps, for the world melts and drips. I take action upon reading Denise Levertov’s “The Unknown.” “The preparations,” she writes, “are an order one may rest in. / But one doesn’t want to rest, one wants miracles.” So out I go for a walk. Some part of me announces, “Any politics that has recourse to Law is of no interest to me.” I gasp for breath at times, the pressure of my workload crushing me. I feel better about being alive, though, upon watching the 11-minute Oscar-nominated trailer for a new videogame called Everything.

Players toy with object-oriented ontology, a mix of identification and detachment as one directs one’s focus among multiple scales of being. I feel it may be time for me to learn about the game’s creator, David O’Reilly. We have arrived at the precipice of a new teaching, now that we’ve devised a way to think it: the Interactive Nature Simulation. Philosophy’s new frontier.