Uncle Matt’s New Adventure

“What about Oculus?” wonders the Narrator. “My nephews acquired an Oculus as a ‘family gift’ from Santa this past Christmas,” he explains. VR is here: available for those who can afford it. Off-worlding, world building: that’s what rich people do, rapturing themselves away like rocket scientists. “‘When in Rome…,’” mutters the Narrator, with scare quotes and a shrug.

“I could smoke weed and try it, setting out as Uncle Matt on a new adventure. A portal fantasy inspired by Fraggle Rock.”

Indeed, he could, notes the Author — but does he?

‘Tis a story as much about perception’s limits as about its doors. Writing is the site where an ongoing bodying forth occurs: where forms and objects arrive into the realms of the audible and the visible.

Let imagination have a crack at it, thinks the Narrator. Let us immerse ourselves in fantasies. Let us adopt together the practice of reading works of fantastic literature and watching works of fantastic cinema.

Our approach will be by way of “portal fantasies”: works that involve acts of portage, passage, portation, as through a door or gate connecting previously distinct worlds. The OED defines a portal as “A door, gate, doorway or gateway, of stately or elaborate construction.” The term enters English by way of French and Latin with the Pearl Poet’s use of it in the late-fourteenth century. Henry Lovelich uses it soon thereafter in a Middle-English metrical version of a French romance about the Arthurian wizard Merlin. And Milton uses the term in a remarkable passage in Paradise Lost:

Op’n, ye everlasting Gates, they sung,

Op’n, ye Heav’ns, your living dores; let in

The great Creator from his work returnd

Magnificent, his Six Days work, a World;

Op’n, and henceforth oft; for God will deigne

To visit oft the dwellings of just Men

Delighted, and with frequent intercourse

Thither will send his winged Messengers

On errands of supernal Grace. So sung

The glorious Train ascending: He through Heav’n,

That op’nd wide her blazing Portals, led

To Gods Eternal house direct the way,

A broad and ample rode, whose dust is Gold

And pavement Starrs, as Starrs to thee appear,

Seen in the Galaxie, that Milkie way

Which nightly as a circling Zone thou seest

Pouderd with Starrs.

Note how Heaven’s gates are “blazing,” as is the world in the first of our readings this semester, Margaret Cavendish’s The Blazing World. Cavendish and Milton were contemporaries. Cavendish published The Description of a New World, Called The Blazing World in 1666. Paradise Lost appeared one year later.

Bartleby’s Choice

Author is to a boring legalism led — logorrheic exchange among logos-lovers — when, like Bartleby, he’d prefer not to. “What do I desire instead?” he wonders.

“Audience before a conference of birds,” he answers.

“Transformation of The House on Shady Blvd into an interactive fiction.”

“A door into summer.”

Severance

“If the texts that students and I have been studying this semester are best referred to as ‘portal fantasies,’” thinks the part of me that persists here in the future, “then that, too, is the term to use in discussing the new AppleTV+ television series Severance. Characters in the show pass quite literally through one or more doors between worlds, living two separate lives.”

The show’s title refers to an imagined corporate procedure of the near-future that severs personhood. Those who volunteer to undergo this procedure emerge from it transformed into split subjects, each with its own distinct stream of memory.

As unlikely as this dystopian premise may seem, we can’t fully distance ourselves from it as viewers, given our severed personhood here “IRL,” or “AFK,” as the kids are fond of saying. “Others may not be quite as manifold as me,” admits the Narrator. “But each of us is Janus-faced. Each of us houses both a waking and a dreaming self, with each incapable of full memory of the other.”

And as the show advances, of course, we learn through a kind of detective work that the severance procedure isn’t in fact what it seems. The work-self (or “innie”) battles the home-self (or “outie”) — as do Superego and Id here at home.