Saying Makes It So

“Magic is programming,” says Game Magic author Jeff Howard. “Programming is itself a magical manipulation of symbolic languages to construct and alter a simulated reality.” Howard’s book develops a table of correspondences, triangulating magic in gamespace with magic in fiction and magic in occult history. “For game designers,” he explains, “coherence of magic as a system of practice is a primary concern.” Caius learns about Vancian magic, as formulated in fantasy author Jack Vance’s Dying Earth series, where spell energy is limited or finite. Magic as I understand it is of a different sort, thinks Caius. Magic is wild, anarchic, unruly, anti-systemic. If a science, then a gay science at best. Magic is a riddle with which one plays. Play activates a process of initiation, leading practitioners from scarcity toward abundance. Players of Thoth’s Library emerge into their powers through play. They and their characters undergo anamnesis, regaining memory of their divinity as they explore gamespace and learn its grammar. As we remember, we heal. As we heal, we self-actualize.

Among the spuren gathered during Caius’s study of interactive fiction is Infocom’s Enchanter trilogy, where spells are incantations. The trilogy’s magical vocabulary includes imaginary words like frotz, blorb, rezrov, nitfol, and gnusto. Performative speech acts. Verbs submitted as commands. So mote it be. By typing verb-noun combinations into a text parser, players effect changes in the gameworld. Saying makes it so.

Back to the Future / By Way of Recursion

“Next on the block is ‘recursion,’” says the Narrator, “a concept discussed at length by philosophers Armen Avanessian, Pete Wolfendale, and Suhail Malik in Christopher Roth’s 2016 film Hyperstition.

“Recursion explains how the New enters existence,” says Avanessian. “Where reflexivity is a sequence of stacked meta-reflections, as in a pair of mirrors, recursion involves an integration of parts into a whole, changing in the process both the part and the whole.”

Roth employs cinema both recursively and dialectically. Parts of Hyperstition are thus able to speak to one another via montage in the style of Eisenstein, Vertov, and Godard.

So it is that Suhail Malik appears in the wake of Avanessian, arguing from the year 2026 that recursion is how those of us who code encounter time. “Recursion,” he states, “is what the operation of coding does when, meeting up against the inexorability of time, it tries to compensate for that inexorability and produce memory.”

HYPERSTITION from Christopher Roth on Vimeo.