Sun Ra’s “Space Is The Place” leads me into the mirror-world. I drop down into a seat and scry. One of the oldest known forms of divination. Our social media empires have attempted to capture the worlds on the other sides of our scrying mirrors. This is what shows like Black Mirror have tried to teach us. Students and I have returned to head culture’s first encounters with electronic black mirrors in the budding early days of videogames and personal computers as reflected in “Spacewar: Fanatic Life and Symbolic Death Among the Computer Bums,” a report Stewart Brand wrote for Rolling Stone magazine in December 1972. The piece begins with the conviction that the world is windblown and that change, technological modernity — in a word, “computers” — all of these have been foisted on “the people,” regardless of whether or not “the people” are prepared for it. Within less than half a century following the piece’s publication, most of us would be clutching these objects like gods. Brand’s advice was, “We are as gods and might as well get good at it.” This is the meaning of his Whole Earth Catalog. The medium in that case was indeed the message. The Catalog is significant primarily in terms of its form. A functional blueprint for Revolution is one that provides “Access to Tools.” But why was Brand so nonchalant, I wonder, as all of this began to unfold? Why was he so nonchalant about the effects on neighborhoods IRL as heads began to spend their night-time moments “out of their bodies, computer-projected onto cathode ray tube display screens” (39)?
I sense a play of voices rising, entering into the realm of the heard. The voices I’m hearing this year are sounding increasingly heroic. Students leaning in, revolutionary, inspired. The preparation is at a very advanced stage: TSA unions grounding flights, teachers striking successfully in Los Angeles. Andrew Fluegelman sounds the call in his introduction to The New Games Book of 1976 where he announces to us today, “You can change the rules if you don’t like them. So long as you all agree on what’s fair, you can make the game into whatever you want it to be. Or you can invent a new one.” “All you need,” he adds, “are a few of your friends and the desire to celebrate the day with play. In New Games there are no spectators.” There will be no instant replays, brothers and sisters. The revolution, as Gil Scott-Heron promised, will be live. Whole Earth Catalog founder Stewart Brand participated in the New Games movement. As a head, Brand was committed to exploring new and more satisfying ways to live. As was fellow New Gamer George Leonard, for whom games signify “nothing less than our way of being in the world.” Brand staged the first New Games Tournament in October 1973, a public event held in a 2200-acre valley just north of the Golden Gate Bridge, “where people could create and share their games, and everyone could play” (10). Community organizer Pat Farrington was instrumental in planning the event. “Games are not so much a way to compare our abilities,” she believed, “as a way to celebrate them.”
The Whole Earth Catalog appears like a new thing again when viewed in light of psychedelics. Jim Fadiman peers out at me, as does Chester Anderson. I find myself wanting to hear Bubbha Thomas & The Lightmen’s Energy Control Center, spiritual jazz self-released in 1972, and a new tape of field recordings out on Alien Garage called Two Portraits by Kyle Landstra.
The more I study hippie modernism, the more I sense a path opening, reality acquiring arrows and post-horns as in The Crying of Lot 49. Lines of communication radically reorganize, and with them change the worlds they represent. The whole thing swings into focus as if it always existed that way, even though it’s been remembered and refashioned anew. “Shake the snow globe,” as Robin Carhart-Harris says, and “more salubrious patterns and narratives have an opportunity to coalesce as the snow slowly resettles” (as quoted in Pollan 320).
I tumble out of the workday to the sound of Bastian Void’s Three Sides of Consideration.
Music rotates through space like a holographic projection. I race on account of low memory capacity. Catch the mind’s formulations before time dissolves their presence. Mind at play is both fast and flighty, while words assume form and assemble ’round one another only haltingly, as if the creator-self has to pause every few steps to consult unsayable rules and unreadable guidebooks. What is “language” again? Refresh my memory. Remind me how it works. Bastian Void, by the way, is Massachusetts-based Moss Archive label founder Joe Bastardo. We are of the tribe raised as much by TV as by parents. The Nintendo generation. My allies among this generation are those who have begun to flirt again with consciousness expansion, therapeutic madness, and the creation of alternative realities. We operate experimentally and pragmatically, but could benefit from engagement with precursor theorists like Theodore Roszak. An Acid Marxist avant la lettre. I close my eyes and a clear gelatin tablet splits open in my hands, spilling forth its insides: tiny multicolored micro-plastic spheroids. The 1960s and 1970s countercultures were somehow neglected, an absent thing remembered wistfully, but as an unambiguously unrepeatable past, during the years of my schooling. Roszak, however, speaks directly to my concerns of late with a rousing defense of visionary experience in a chapter from The Making of a Counterculture called “Eyes of Flesh, Eyes of Fire.” (These trance-scripts, by the way, are written for “Eyes Turned Backwards, Belonging to Heads of the Future.” Picture them sitting there with their Whole Earth Catalogs, in their nomad-architectured, “full communism now” communes, all watched over by machines of loving grace. Why can’t others view this as beautiful with me — that way we could go out and do it?) How hard it would be, though, what obstacles we would need to overcome, in order to assemble a national, international, global economy of networked communes, encampments, all servicing each other’s productive needs in a non-profit, price-set, steady-state system of systems. Could we network them, perhaps, and thus establish dual power, under the guise of a religion?